ABANDONED AIRPORT
Extensive and unique environment, created with Unreal Engine 5.1+, featuring highly detailed assets, modular structures, and optimized lighting, ideal for real-time games and cinematics.
100% Real-Time
This environment has been created primarily with games in mind. it features optimized nanite & LOD assets, 4K textures downscaled to a sensible resolution, and optimized lighting assets. However, due to the quality of the assets, this environment can also be used for cinematic purposes. The environment is intended for higher-end systems & consoles. Compatibility: UE5.1+
Core Features
• 580+ High Quality Assets!
• Powered by Unreal Engine 5
• Nanite & Lumen Enabled
• Modular Flexibility
• Advanced Master Materials
• Sub-Level organization
• Up To 4K Texture Resolution
• Instant Plug&Play
• Professional Lighting
License Information
License scope
This license applies only to this product. For this product, the rules and thresholds below override any general ScansMatter license rules on the website.
Personal / Non‑Commercial License
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For individual use in non‑commercial projects only.
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No use in projects that generate revenue or are delivered to paying clients.
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No sharing of source files, no redistribution, no use in asset packs, templates, or downloadable scenes.
Commercial License
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For use in commercial or professional projects with an annual revenue or project budget above $150.000.
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Content may be shared internally with employees and project‑specific contractors only, and only for this project.
AI restriction
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No use of this product in AI, machine learning, dataset creation, model training, or similar workflows without a separate written agreement with ScansMatter.
Perpetual, non‑transferable
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License is perpetual, non‑exclusive, and non‑transferable, and may be revoked if these terms are violated.
More detailed information can be found HERE
More Information
Trailer: Click Here
Additional & 4K Images: Click Here
Walkthrough Video: Click Here
Technical Overview: Click Here
Documentation: Click Here
Product Info
This extensive and detailed environment is one of a kind. With this environment, we used the power of the new Unreal 5 Engine to bring you an environment that can be used both for games and cinematics. Featuring highly detailed individual assets, modular structural assets, fully set up lighting and environment systems, and much more!
Quick Info
- More than 580 high-quality assets! (not counting booleans or simple shapes)
- Nanite & Lumen Compatible.
- Modular Flexibility in Assets.
- Advanced Master Material with WS Dust Control.
- Full Lighting & Asset Cluster Set up Using Blueprints.
- Proper Scene Organization using Levels.
- This Airport Features Mostly Interior Scenes Except for the Entrance Shown in the Images.
Intended Use
This environment has been created primarily with games in mind. it features optimized nanite & LOD assets, 4K textures downscaled to a sensible resolution, and optimized lighting assets. However, due to the quality of the assets, this environment can also be used for cinematic purposes. The environment is intended for higher-end systems & consoles.
Structure
This environment has been made out of mostly Modular assets that can be used to change the airport into any structure you want. The structural assets feature a master shader with additional roughness control and world space textures if needed.
Assets
Assets have also been made modular where needed. Next to this most of them feature unique textures. (optimized of course). Some assets feature an additional material option where you can change the color of the assets based on a mask.
Textures
All textures come in PBR 4k resolution and are downscaled in UE to have logical texture resolution and performance. Some of the tillable materials even come in 8k if you so desire.
Lighting
We make full use of Lumen in this scene. All assets have been optimized to work with Lumen and follow the lumen technical validation documentation – our assets do not come with traditional lightmap UV’s but you can always auto-generate those if needed.
All lights have been set up using blueprints with simple on & off + color controls.
Disclaimers
- The aircraft used for the exterior of the environment is not included. you can download this asset for free HERE
- All images & videos have been rendered at an average of 40-60fps on cinematic quality using an RTX 3090.
- This project is performance heavy due to it's size and default settings, please read the documentation to see how to run a more optimized version.
- Documentation has been included in the project files but can also be found HERE
- Plugins: Please activate the build-in plugin "Text3d" in order to see some of our 3D-placed text.
Please feel free to join our Discord server where you can ask questions and get general product support: https://discord.gg/kAsVU4e47h
Technical Details
Features:
- Nanite & Lumen Compatible.
- Modular Flexibility in Assets.
- Advanced Master Material with WS Dust Control.
- Full Lighting & Asset Cluster Set up Using Blueprints.
- Proper Scene Organization using Levels.
- Additional asset scene included
- Bonus scenes included with the airport split up into sections.
- Optimized & Packed textures.
Number of Unique Meshes: More than 580 high-quality assets! (not counting booleans and simple shapes)
Collision: (Yes) - Mostly auto-generated, custom where needed.
Vertex Count: Variable, Assets have logical High-End game optimizations & Nanite is activated.
LODs: LOD's only included in assets with transparency, the rest uses Nanite.
Number of Materials and Material Instances: 4 Master Materials, 300+ Material Instances.
Number of Textures: 700+ Textures (optimized in Engine, raw at 4096x4096 resolution)
Texture Resolutions: 512x512 - 1024x1024 - 2048x2048 - 4096x4096 - 8192x8192
Supported Development Platforms:
Windows: (Yes)
Consoles: (Yes)
Documentation: Click Here
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